Pages: [1] 2 |
1. REDUCE TURRET ROTATION SPEED - in Feedback/Requests [original thread]
Tebu Gan wrote: Cenex Langly wrote: This is all I ask. Tanks should not be able to track infantry, let alone scouts. I am still getting blasted from tank turrets wobbling all around everywhere (Really if you watch it looks like a bobble head...
- by Cenex Langly - at 2014.06.11 18:59:00
|
2. REDUCE TURRET ROTATION SPEED - in Feedback/Requests [original thread]
Godin Thekiller wrote: Don't run in a straight line like a idiot. Problem solved. Because that's exactly what most of us do.. we run in straight lines... right at your tank.. sometimes we even stop, bend over and let you plug is in the rear....
- by Cenex Langly - at 2014.06.11 17:52:00
|
3. [Feedback] Planetary Conquest - in Feedback/Requests [original thread]
Beren Hurin wrote: CHANCEtheChAn wrote: So now that all the little guys are in PC to be able to gain ISK by farming It gets nullified While veteran corps that have been farming forever (NS, AE, ERA etc.) Stay with 50 billion ISK+ without h...
- by Cenex Langly - at 2014.06.11 17:51:00
|
4. REDUCE TURRET ROTATION SPEED - in Feedback/Requests [original thread]
This is all I ask. Tanks should not be able to track infantry, let alone scouts. I am still getting blasted from tank turrets wobbling all around everywhere (Really if you watch it looks like a bobble head). It's infuriating. Take that turret rota...
- by Cenex Langly - at 2014.06.11 17:46:00
|
5. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Grimmiers wrote: Om Anko wrote: CCP Rattati wrote: 6) Game Modes - Removing Vehicles from Ambush AND increasing ISK rewards to allow players to use more expensive gear Removing Vehecles from Anbush ,not Ambush OMS mode. See how it wo...
- by Cenex Langly - at 2014.06.09 12:59:00
|
6. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
6) Game Modes - Removing Vehicles from Ambush AND increasing ISK rewards to allow players to use more expensive gear As far as I stand this should be priority number 1. Having an ambush with no vehicles means players can actually have a solo...
- by Cenex Langly - at 2014.06.09 12:57:00
|
7. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
CCP Logibro wrote: Due to the excesive spamming of topics related to the possibility of a respec, all discussion about respecs must take place in this thread. This includes any posts in support or against a respec. Any other topics anywhere els...
- by Cenex Langly - at 2014.02.20 21:50:00
|
8. [Request] Window Mode PC, Make Winning more profitable than farming, CB - in Feedback/Requests [original thread]
Arirana wrote: Window Mode PC Given how much everyone hates timers, and the fact that single corps can hold a quarter of MH due to the 24-48 hour heads up, battles should take place within 30mins-hour IF the district is attacked during...
- by Cenex Langly - at 2014.01.28 19:36:00
|
9. Battle Finder : Alliance Tab - in Feedback/Requests [original thread]
NoxMort3m wrote: An alliance tab in the battle finder would make the life of every alliance easier.it would also help each individual be readily aware of any alliance battles saving lots of mails and typing.if the alliance tab was also viewable...
- by Cenex Langly - at 2014.01.07 21:26:00
|
10. A heavies cry for help, with pictures :) - in Feedback/Requests [original thread]
NoxMort3m wrote: i have to start by saying that it is ridiculous to have needle laser like dot for its crosshair, if it is going to have such short range , its dispersion should be greater and do more damage, secondly both when ADS and when hip...
- by Cenex Langly - at 2013.12.11 10:03:00
|
11. Alliance Battle Finder better connection for Eve/Dust - in Feedback/Requests [original thread]
I second, third, and fourth this! A simple option to check "Show ally battles" when you want to see ally battles, or simply to just leave it at default of show corp battles would be nice. So to unclutter things when you don't care about ally battl...
- by Cenex Langly - at 2013.12.11 09:59:00
|
12. Vehicle Locking - 1.7 locking is horrible, why not this? - in Feedback/Requests [original thread]
Ares 514 wrote: Guys, The vehicle locking you added to 1.7 is HORRIBLE. Now you can not quickly deploy into a dropship for PC. "As it stands today, no-one other than the vehicle owner can get into a vehicle for 5 seconds after delivery and no...
- by Cenex Langly - at 2013.11.19 20:11:00
|
13. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
CCP FoxFour wrote: All Dem Aurum Items So, you know how you can go to the market and buy Aurum variations of weapons and equipment? For the most part the only difference between these items and their ISK counterparts is that they have lower ...
- by Cenex Langly - at 2013.11.18 21:35:00
|
14. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
So this seems to be nearly exactly to what mission running is in EVE. Except with zero isk payment (Which is silly. It should just be much less payment in ISK). Do you plan on adding pirate factions?
- by Cenex Langly - at 2013.11.18 21:27:00
|
15. [Request] Installation Skills - in Feedback/Requests [original thread]
Great post Samuel! I'd love to see this in game!
- by Cenex Langly - at 2013.10.29 01:09:00
|
16. Remote Explosives - Small but Extrememly necessary Fix - in Feedback/Requests [original thread]
Skipper Jones wrote: Working as intended. They aren't like BF3 or COD C4s where they can be instantly blown up. You run in, place it down, wait for about 3 seconds then BOOM. It's not the game's fault that someone is using a viable tactic ...
- by Cenex Langly - at 2013.08.16 19:01:00
|
17. Remote Explosives - Small but Extrememly necessary Fix - in Feedback/Requests [original thread]
Ares 514 wrote: There is one key issue with remote explosives (well, ignore the fact that I have been blown up on the other side of a wall that someone blew one up from...) and that is people (I shall not mention names) tossing them at your fee...
- by Cenex Langly - at 2013.08.16 18:59:00
|
18. Sticky:We are increasing Clone Pack Amounts - in Feedback/Requests [original thread]
Yay!
- by Cenex Langly - at 2013.08.10 13:32:00
|
19. Number the Drop Uplinks - in Feedback/Requests [original thread]
Ares 514 wrote: Oso Peresoso wrote: its preferable to fix the root of the uplink-spam problem. And it is a problem, its not very fun gameplay. True there is an uplink problem in PC, but even if there are only 2 or 3 active uplinks on a ma...
- by Cenex Langly - at 2013.08.10 00:01:00
|
20. [Feedback] Uplink Spam vs Needle spam - in Feedback/Requests [original thread]
Baracka Flocka Flame wrote: +1 Always a fan of making players think and use awareness(using a needle) then just spamming uplinks that bring people back in 3 seconds. Makes the Needle/CRU abosulutly useless lol. Why would i risk running out and ...
- by Cenex Langly - at 2013.07.16 21:30:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |